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Mesh Morpher 2.0.2 is Live for UE5!

Bellow you can find the 2.0.2 patch notes .

  • [MM-207] Removed UStandaloneMorphTarget. UMetaMorph will take it's place

  • [MM-208] Removed the ability to bake morph targets at runtime. This was an experimental feature and it failed to perform in UE5. As soon as I find a replacement I will implement it

  • [MM-209] Fixed a bug where on baking morph targets the normals would be broken when Virtual Shadow Mapping is selected.

Hope you find this update helpful.

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